SAS Project - Web app
In 2023, I worked as a UX designer and web app designer on a university project aimed at enhancing student engagement through a gamification web app. This project was designed to motivate students to attend classes, study regularly, and participate in university activities by integrating game-like elements into their academic routine.
Tools and Techniques
Adobe XD: Adobe XD was utilized for designing the app's interface and creating interactive prototypes. As a UX designer, I developed wireframes and high-fidelity prototypes, ensuring a smooth and intuitive user journey. This involved incorporating user feedback to refine the design and improve usability.
Adobe Illustrator: I used Adobe Illustrator to create detailed and visually appealing graphics for the app. This included designing icons, badges, and other visual elements that contributed to the overall aesthetic and user experience of the app.
BADGES - LEVELS DESIGN
BADGES - CATEGORY ICON
TROPHIES DESIGN
WIREFRAMES - MOBILE
WIREFRAMES - DESKTOP
Key Features
Rewards System: Students earn badges for attending classes, completing assignments, and participating in university events. These points can be redeemed for various rewards, such as discounts at the campus bookstore or priority registration for popular courses.
Badges and Achievements: The app features a badge system where students can earn badges for specific accomplishments, like perfect attendance or high grades. These badges are displayed on their profiles, encouraging friendly competition among peers.
STYLE GUIDE
IDEA 1
IDEA 2
FINAL OUTCOME
As a UX and web app designer, this project allowed me to showcase my ability to create engaging, user-centric designs that address real-world problems. The positive feedback and measurable impact of the app highlighted my skills in UX design, web development, and the effective application of gamification principles, making this project a notable addition to my portfolio.

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